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  • Welcome, Guest · RSS 21.11.2024, 09:57
    PENALTY UNIVERSES MASTER LIST +



    Follow-up from previous page of Penalty Universes Master List

    Penalty Universes are not full without assessment of negative goals > http://decoder.moy.su/index/xover/0-65


    31  To Defend  - Little Green Man

    Environment  - flying saucers and a planet with many types of people (from other implant universes) ruled by religious zealots who want everyone to be good and follow the rules  The saucer people are the chosen of god and defenders of the faith and civilization etc  

    Incident 2 location  - Japan,  Pyramid  - Tibet

    >  The price of ethics is betrayal

    >  To survive, succumb is to depend on the integrity of others

    Time  -- saucer in orbit

    Space  -- ship over city

    Holy  -- cross on control panel

    Details:  you fight 7 great battles against forces of evil including invaders, revolutionaries, heretics etc  You find out that not all the rebels are bad and regret blasting them but continue doing it because of pride and duty  You become arrogant and lord it over the ground population etc  You blast entire cities and of loyal people when the lizard invaders occupy them  Resources run short and you force the cities to supply you while their citizens starve  Civilization crumbles but you keep on defending and wrecking things further  Rebel ships capture yours and haul you before the silver robot god and he divides you against yourself  You're allowed to return to your ship but now the crew despises you and considers you a traitor etc and tosses you out into a volcano, etc

    TO DEFEND IS NATIVE STATE

    32  To Strengthen  - Strong Man

    This goal, found late in the research, might belong here instead of "To Protect" which seems like it belongs in the upper series  This goal requires further investigation

    It is also possible that the Gorilla goal "To Bring Order" belongs here

    Additional note:  the upper series might also include the goal "To Nurture" (guardian of the forest)

    Details:  you pour energy into the weak to help them ?

    TO STRENGTHEN IS NATIVE STATE

    32X  To Protect  - Colored Balls of Energy

    You police a city of other body types, zapping wrongdoers

    Incident 2 location  - Tibet,  Pyramid  - Washington, DC

    >  To survive, succumb is to depend on the sins of others

    Details:  you are a colored sphere of energy which floats around  You handle 7 situations, protecting the innocents by zapping their attackers  You feel very proud and helpful etc and are rewarded being fed electricity You have sex by exchanging energy with other spheres etc  (there doesn't seem to be any male/female polarization)  Eventually you zap the wrong people, mishandle things, fight with other spheres, develop perversions (such as drinking in sex flows from bodies) You become viscous and outlawed, no longer fed energy but stealing it, sometimes draining it from bodies and killing them, etc 

    TO PROTECT IS NATIVE STATE

    Dynamic_/dimension/ 8  - Religion

    Zodiac Mass  - Pisces

    33  To Enlighten (or To Preach)  - Rabbit Preacher

    Environment  - cartoon like rabbits walking around in frock coats  You preach human sacrifice (to wolves in leather jackets) & sex orgies & end up dying on the cross

    null

    Incident 2 location  - Libya (or Jerusalem?),  Pyramid  - Montgomery, Ala

    >  The price of preaching is sacrifice

    >  To survive, succumb is to depend on the faith of others 

    Time  - ?

    Details:  you are a preacher and carry a holy book with you as you go into town  You preach sacrifice to higher purpose  You work 7 miracles  You sacrifice rabbit people to the wolves and less die than before  The usual decline and troubles

    >  The Rabbit Preacher <

    TO ENLIGHTEN (OR PREACH) IS NATIVE STATE

    34  To Convert  - Reptile, Fish Person

    Looks a bit like the creature from the black lagoon, you can evoke heavenly pictures & promote a false religion & even fool the lesser gods (statues) so they think you represent a higher god

    Environment  - seashore & lagoons, very colorful  Coral & multi-colored sand  Giant shells used as boats and temples built on the reefs etc

    Incident 2 location  - Jakarta, Indonesia,  Pyramid  - SE Atlantis

    >  The price of divine revelation is to be fooled

    >  To survive, succumb is to depend on the gullibility of others

    Time  - sun over lagoon (floating houses & fish people)

    Details:  the people worship god statues (the pilot, mermaid, etc - generally terminals of other penalty) The statues have cantankerous lesser gods who expect sacrifices and so small favors for much worship  You have the ability to evoke heavenly pictures in the sky  These pictures are scenes from other universes  With this you falsely convince others that you are the agent of a higher god  Even the lesser gods get scared and become propitiative  You perform 7 wondrous revalations, using the pictures to stop wars etc  But you can't really heal the sick or control the weather as the lesser gods can, and they miss your withholds and you get into various troubles and go through usual decline etc

    TO CONVERT IS NATIVE STATE

    35  To Connect  - Female Angel

    Environment  - heavenly clouds (later hell on Earth), you get a sexual kick from connecting with god, and later find that you can get same kick with body sex (forbidden) & get sent down to hell

    Incident 2 location  - Los Angeles (heaven in clouds), Pyramid  - Havaii  (incident 2 scene - angel with burnt wings tumbling into a volcano)

    >  The price of sensation is defilement

    >  To survive, succumb is to depend on others for fulfillment

    Time  -- sun on clouds

    Space  -- pearly/golden gates & clouds

    Energy  -- golden rays coming down from god on high

    Mass  -- golden alter in heavenly cathedral

    Ecstasy  -- angles in cathedral writhing in light of god

    Details:  you receive religious & sexual ecstasy by connection with god  You go through 7 divine experiences in various places such as the cathedral & courtyard etc generally in a group & the light of god shines on you & you all have a vast religious/sexual experience  Sliding downscale, you enter forbidden places &do forbidden things such as eating from of the tree of knowledge & get M/W/Hs from God & you hide this when he sends out a ray of ecstasy making the ecstasy diminish  Sex (forbidden) lets you connect with & have ecstasy with someone other than God & you do this & pervert other angles & have problems etc  The sexual ecstasy gradually decays & leaves you with empty cravings  You are found out, argue with God, blame him, become arrogant, & are cast out of heaven & into hell on the ground  There you are tortured but also seek sexual ecstasy through pain, but it diminishes & you die etc

    TO CONNECT IS NATIVE STATE

    36  To Worship  - Knights

    Environment  - castle,  you make sacrifices to the God in the cross (who absorbs the soul of people put on the cross) & do holy quests & persecute other religions

    Incident 2 location  - England,  Pyramid  - China

    >  The price of faith is blindness

    >  To survive, succumb is to depend on the blindness of others  

    Time  -- sun over forest & castle by lake

    Space  -- ramparts of castle looking over the meadow

     > Energy  -- knight swinging sword <

    Mass  -- walls of castle

    Details:  at the start you perform 7 holy guests (like holy grail etc), smash the god statues of rival religions, become arrogant, etc  It gets a bit like the inquisition, with you as an inquisitor, and then you begin to feel sympathy for the victims and start cheating and betraying your comrades and it goes down from here

    TO WORSHIP IS NATIVE STATE

    Dynamic_/dimension/ 7  - Spirits

    37  To Predetermine  - The Soothsayer

    This is a symbol body which manifests in various forms such as the blind prophet, the wise fool & water carrier

    Environment  - flat earth  You see the symbol bodies behind peoples human forms & you insert meanings into things and setup theta machinery and predetermine what will occur  The symbol bodies are like stick figure drawings using lines of fire  The flat earth is old testament, Babylon like 

    Incident 2 location  - Turkey,  Pyramid  - Southern Alberta, Canada

     > Pyramid Lake, Jasper National Park, Alberta, Canada <

    >  The price of prediction is to be foredoomed

    >  To survive, succumb is to depend on the superstitions of others

    Time  -- sun shadow far above a posture on a flat earth

    Space  -- mountains in the distance

    Details:  you can see the symbol body behind the physical forms and therefore know their fate  You make prophesies based on their symbols and this keys them in and makes it come to pass (because it is the doom that you see waiting for them  You begin with 7 prophecies of doom but help them to overcome the calamities  Eventually you become greedy, vengeful, etc, make up false dooms, preach against the kings, etc  Finally the god who is a mountain divides you against yourself etc

    TO PREDETERMINE IS NATIVE STATE 

    38  To Collect  - Elves, Fairies

    Environment  - fairyland, souls are captured & made into enchanted weapons etc

    Incident 2 location  - Bombay, India,  Pyramid  - Baghdad

    >  The price of power is corruption 

    >  To survive, succumb is to depend on the enslavement of others


                 > Anyakk <

    Time  -- sun passes over an elf tree city

    Space  -- field where elves dance

    Energy  -- bolt from ring to power

    Mass  -- elves pushing a bolder

    Details:  you a great spellsmith who captures spirits and enchants them into weapons and things  You collect beings  You begin by making 7 great devices in this manner  You raise your arms and let your spirit flow out and surround the victim spirit and crush it down and into an object you have made  When someone dies you try to be on hand and collect the spirit etc  The people at first praise you and them come to fear you and despise you  You become vain and arrogant and hate everyone  The gods divide you against yourself  When you die, you're collected into an object & locked in a vault until demons come to drag you off to hell, etc

    TO COLLECT IS NATIVE STATE

    39  To Influence  - Cupid

    Environment  - Greek mythology style space opera, you inspire people to love, hate, etc

    Incident 2 location  - Jacksonville, Fla,  Pyramid  - Vermont

    >  The price of excitement is to stay hidden

    >  To survive, succumb is to depend on the discomfort of others  (spot this as an aberrated suggestion in the original Jewel of Knowledge, K38 - "pleasure is at others expense" - admin)

    Details:  the cupids live in the clouds as do the angels and demons (who both object to the influence of the cupids, because they both have strong purposes whereas the cupids only want interesting experiences)  The people in the cities are of various body types including humanoid and wire people etc  At the start you visit 7 cities and inspire people to 7 interesting emotions  You admired by the other cupids etc  Then you begin inspiring lower emotions, terror and hate etc, and have various fights and problems  Eventually you inspire the people to riot and destroy civilization etc  The angles capture you and drag you before god (who is on a golden throne in the clouds) and he divides you against yourself  You die and are 'buried' in a spirit coffin in the clouds  Finally the devils haul you off to hell in a volcano etc

    TO INFLUENCE IS NATIVE STATE

    40  To Embody  - Pan-goat God

    You evoke nymphs etc, out of trees etc, & solidify their bodies by playing panpipes

    Incident 2 location  - Catalina,  Pyramid  - Greece

    >  The price of embodiment is suffering

    >  To survive, succumb is to depend on the harmony of others

    Time  -- sun swings over the forest glade

    Space  --  forest & brook

    Energy  -- geyser coming up out of a lake

    Mass  -- Dryads melted into a rock

    Invoke  -- playing pan pipes & calling something forth from a tree

    Solidify  -- dryad outside of tree becoming solid

    Terror  -- buil like demon rises out of lake by waterfall

    Trouble  -- pinwheel of energy around a silver cap 

    Details:  at first you are alone in a forest glade  You use the panpipes to evoke the spirit of each natural form and then make it solidify into a person (i.e., summon the spirit from the tree and embody it into a tree nymph etc) You go around and evoke 7 groups of spirits and solidify them  All of them praise and worship you and want their friends embodied as well  You carry on populating the woods etc, but you occasionally bring out a monster or demon (or the energy pinwheels, which are dangerous to you)  Also, the embodied spirits have problems etc, and begin to blame you  Also, the nymphs etc, sometimes refuse to give you what you want and so you embody monsters to force them  Also you solidify things for your own gain and demand payment from the solidified spirits etc, and you make mistakes and hide them  You can also embody concepts, etc  And you embody evil as well as good  The trees etc all start dying you\ve pulled out all of the spirits  Everyone blames you for everything and they hunt you down and the guardian of the forest divides you against yourself (Tree God) and devils throw you in a volcano etc

    TO EMBODY IS NATIVE STATE 

    Note, this was previously "To Solidify"/"To Not-is" in 6th Dynamic_/dimension/

    Dynamic_/dimension/ 6  - Physical

    41  To Locate  - Leprechaun (wise-fool, human-like)

    Environment  - rooms interconnected at random  You find various people (symbols) in rooms and try to find your way to the center

    Incident 2 location  - inside a space wheel in orbit  (rings of rooms sliding in relationship to each other),  Pyramid  - Quito, Equ

    >  The price of being located is to be a target

    >  To survive, succumb is to depend on the mis-orientation of others

    Time  -- Grandfathers clock

    Space  -- a room + shadows of rooms in 4th dimension

    Energy  -- a ray from the center passes into a room & hits someone

    Mass  -- someone pounding on a wall

    Boisterous  -- a drinking hall

    Details:  the "Sun" in the center (in a circular room surrounded by a railed balcony and maybe a control panel) puts out higher dimensional rays which pass through the walls and illuminate the rooms and unlike the most people, you can sense the direction of the rays and know where you are even though the rooms keep shifting (as if they are mounted in a series of concentric rings which rotate in relationship to each other)  There are also some large halls such as the kings hall, the drinking hall, etc  You are a locator working for the king  The people are reminiscent of medieval tarot card drawings  At the start you go on 7 missions of locating people and things and are showered with ritches etc  Sliding downscale, you hide things and keep the locations to yourself (treasure, etc) and get others lost  Finally you start making mistakes and get lost yourself etc  The kingdom begins to fall and the kings blames you and soldiers chase you etc  In the end you wind up in hell in a volcano that is located on the floor of the central room beneath the center sun

    TO LOCATE IS NATIVE STATE 

    42  To Permeate  - Theta Body

    You permeate meat body people & implant orders, at first helpful & then harmful

    Incident 2 location  - Rio de Janeiro,  Pyramid  - Saudi Arabia

    >  The price of pervasion is dissolution

    >  To survive, succumb is to depend on the suggestability of others

    Time  -- a shadow moves underwater ? (or world turning in sunlight seen from low orbit)  

    Details:  you help the tiger people, fox people, etc by blanketing crowds and implanting orders to stop riots etc  Then you decay and do sexual blanketing and implant things as jokes (like a bad hypnotist) and inspire people to fight etc  Finally the god, who is a statue of Centaur, divides you against yourself and you give conflicting orders when you try to implant others, etc

    Note, was previously in 7th dynamic, and had "To Solidify" in 6D (which is now "To Embody" in 7D  but solidify my still be another goal, and solidify might be in error and actually be part of "To Energize" , note similarity in the body types etc - needs to be investigated)

    TO PERMEATE IS NATIVE STATE

    43  To Energize  - Thought Circles, Color Flows

    Incident 2 location  - in Aurora, Australia (southern Aurora),  Pyramid  - Kashmir

    >  The price of motion is pain

    >  To survive, succumb is to depend on unawareness of others

    Time  - moving swirl of color

    Space  - lines of energy stretching out towards infinity

    Energy  - star exploding

    Mass  - black hole pulling in asteroids etc

    Details:  you permeate mest and sublimate it & it turns into flows of colorful energy which you feed on & play in  At start there are 7 wonderful sublimations where you release the energies of planets etc  Colors reflect energy levels, blue is warm, red is painful, black is death/unconscious  You have problems with stars blowing up and unsettling your stomach, overts of stealing energy from others, overts of destroying pretty places etc  Eventually a planet god divides you against yourself (black lines in your energy swirly), finally you are drained of all energy & go black & are pulled down to a planet & fall into a volcano

    Note, this one might belong to a higher series

    TO ENERGIZE IS NATIVE STATE

    44  To Gather  - Spacesuit Bodies *

    *  - like radiation suit, but the suit is the body, no face inside

    Environment  - like 3rd invader force  You go around using a fac 1 like device to implant & take over  

    Incident 2 location  - Nepal,  Pyramid  - Atlantis

    >  The price of wealth is to be controlled

    >  To survive, succumb is to depend on the conditionability of others

    Details:  at the start you conquer 7 societies (unicorns etc) and are hailed as a great leader  Then you make mistakes, get overwhelmed by robots, revolutionaries etc  Note that you never consider it an overt to conquer the meat body people, your idea of overts has to do with betraying other invaders and your own loss of courage etc  Then comes the usual decline etc

    TO GATHER IS NATIVE STATE

    Dynamic_/dimension/ 7  Life

    45  To Grow  - Genetic Entity

    Environment  - a south sea volcanic island, you are a GE and evolve a genetic line trying to have your forms overwhelm the forms evolved by other GEs in the chain of islands

    Incident 2 location  - Tahiti,  Pyramid  - Australia

    >  The price of growth is death

    >  To survive, succumb is to depend on the sacrifices of others  

    Time  -- cells/micro-organisms in the sea as day turns into night

    Space  -- an island in the sea, bay, reefs, the sky above

    Energy  -- lighting bolt striking a forest and starting a fire

    Matter  -- a vast rock cliff above the beach

    Affinity  -- GE feeling tender for a mouse like structure

    Reality  -- a volcano sheathed in clouds and its slopes teaming with life

    Communication  -- one monkey points a snake out to another

    Understand  -- 2 sloths hang together looking at each other in the trees

    Fate  -- glacier

    Help  -- amoeba reaching to another that is sinking

    Decay  -- fungus on tree

    Creation  -- strange glow from a cave in the slopes of a volcano

    You  -- a GE, golden cloud

    Fall  -- bird dropping a clamshell

    Warmth  -- Green Sun in sky

    Turbulence  -- surf

    Competition  -- another GE, blue colored

    Abandonment  -- shellfish on beach

    Doom  -- volcano erupting

    Details:  you are a genetic entity growing a lifeforms  You begin with simple ones on a lifeless volcanic island and gradually get more complex  Then a rival GE starts up on the opposite side of the island  He sends birds against the clams, vines against the trees, so you grow monkeys to tear at the vines, so he grows tigers to eat the monkeys etc

    This probably belong to a higher series  The GE is a cloud form and the scale is creation first followed by decay, instead of straight decay down to death

    TO GROW IS NATIVE STATE

    46  To Discover  - Centaurs

    Environment  - ship sailing from bay to bay on a new continent, explorers who first try to find treasure, learn wisdom, and teach, but end up like conquistadors

    Incident 2 location  -- New Zealand,  Pyramid  - Durban, South Africa

    >  The price of discovery is blame (ruin?)

    >  To survive, succumb is to depend on the gullibility of others

    Time  - sun swings over ship at sea with centaurs

    Space  - looking over the rail of the ship at the shores of a vast bay

    Energy  -- rhinocerous charging

    Mass  -- cliffs at shore, waves drive a ship towards them

    Trouble  -- angels

    Details:  at start you are on a explorers ship landing in natural harbors etc along the shores of a new continent (large island)  It is very exciting and you are filled with the thrill of finding and learning new things  The places have strange flora and fauna  You visit 7 bays (rabbit people + robots, cat people + bears, elves + goat people, magicians + arabs, gnomes + giants, frog people + insects, Greek gods + dog people)  You visit each bay and are exhilarated by what you find, but you try to dominate the people  At first you help them and they welcome you  Eventually you exploit and enslave them  Also, you get drawn into their wars etc  You try to teach them about things and fail, you discover new ideas but they don't want to listen, so you begin to trap them for their own good and force them into schools & they rebel etc  The people pray for help against you and angels with fiery swords come and oppose you Eventually they destroy your ship and capture you and god divides you against yourself etc  

    TO DISCOVER IS NATIVE STATE

    47  To Heal  - Tree Man

    Environment  -- forest  You heal the animals taking all the hurt away, but when they disobey you, you push it all back in & they get sick 

    Incident 2 location  - Prague,  Pyramid  - Uruguay

    >  The price of healing is pain

    >  To survive, succumb is to depend on the weakness of others

    Time  -- shifting slat of sunlight threw forest canopy

    Space  -- a path going off through the trees into the distance 

    trouble  -- A Bore Person (pig man with tusks)

    Details:  you are in a forest with cat people, bull people, etc  At start you visit 7 races and perform great healing for each  They all build alters to you and worship you and praise you  But you don't like them fighting each other etc  so you try to control them  You push injuries back in on the and they sicken and die  Another forest guardian sets up on the far side of the forest and your people and his people fight  Too many are killed and hurt for you to heal them them all and so your people turn against you  Eventually your captured and taken before the mountain god (earth god) and divided against yourself etc  

    TO HEAL IS NATIVE STATE

    48  To Adapt  - Thread Man

    You are a bundle of threads that can unravel and reweave into a new shape

    Incident 2  - N Siberia,  Pyramid  - Syria

    Time  -- a clock on a tower (silver ball with streamers)

    Space  -- Gossamer city

    Energy  -- wave shakes the city (underwater?)

    Mass  -- great rock crushes things

    You  -- a thread man (like many pieces of string)

    Trouble  -- cyclops

    Details:  at start you adapt and tech others to adapt to 7 threads  There are crab people who chop you with pincers and cyclopes who burn you with beams from their eye and bull people who enforce rules  There are snowflakes etc  You have a horror of solidifying and of burning

    TO ADAPT IS NATIVE STATE

    Dynamic_/dimension/ 4  - Race & Society

    49  To Establish  - Giant

    Environment  - three eyed giants dominating flatlands linked by a hyperspace grid

    >  Incident 2 location  - Philadelphia,  Pyramid  - Dublin, Ire

    >  The price of order is invalidation  

    >  To survive, succumb is to depend on the obedience of others

    Note, originally had this as one eyed giants - i.e. Cyclops, but some confusion between this & "To Judge", also was missing the next goal upwards, so items got crossed up

    Details:  there is an electronic grid (looks like graphics), ultradimensional grid linking 7 firmaments/planes/flatlands  You establish the 7 flatlands & setup a race of beings on each one  (Chinese peasant children, fox people, etc) in a rigid cast system  Each race has a trade/task/skill & you establish a civilization co-ordening all these & expanding the space grid  You hypnotize (implant) any dissenters for the greater good  At start you have wonderful goals of a glorious civilization etc  Sliding down, people revolt, get implanted, you do many overts & finally give up & let civilization fall & are captured by mobs etc

    TO ESTABLISH IS NATIVE STATE 

    50  To Share  - Dolphins

    The dolphins have no hands, but can levitate things by group postulation  They launch wooden spaceships and build a very low orbit space-stations You create too much dissension and the station fall

    Incident 2 location  - near Havaii,  Pyramid  - Azors

    Incident 2 scene  - dolphin in a glider spiraling in to volcano

    >  The price of sharing is enforced agreement

    >  To survive, succumb is to depend on the agreement of others

    Time  -- sun over ocean with dolphins

    Space  -- dolphin in glider high above the world

    Energy  -- beam from sky boiling the ocean

    Mass  -- dolphins in ocean levitating vast glob of water

    God  -- giant statue of Poseidon with trident

    Trouble  -- aliens, (like giraffe people or insect people?)

    Details:  you do 7 great cooperative efforts including uprooting trees from the islands and launching the space platform and shaking the aliens (insect people with energy weapons) ship until they will trade peacefully  Gliders and platforms are wood frames with plastic film holding water Sex is group orgies at sea  You have no hands and can only operate in a group  Agreements are forced by projecting thought bubbles at each other  You commit overts as ordered by the group including casting out a friend (thrown off platform) & then rebel & obsessively individuate  Poseidon divides you against yourself etc  

    TO SHARE IS NATIVE STATE

    51  - To Unite  - Dog Soldiers

    Environment  - Nazi like war for racial purity  In the end you turn traitor & both sides do you in

    Incident 2 location  - Frankfurt, Germany,  Pyramid  - Perth, Australia

    >  The price of loyalty is dishonor

    >  To survive, succumb is to depend on the honor of others

    Time  -- sun swings over the battlefield

    Space  -- a harbor with ships & planes & troops massed on shore

    Energy  -- a large bomb blows up a city (mushroom cloud)

    Mass  -- giant steel doors of a bunker like fortress (huge)

    God  -- statue of a giant bird on a pedestal

    Trouble  -- cat people

    Details:  you are an officer engfaged in 7 glorious campaigns, defeating the enemy & uniting countries & purifying the race  At first you agree heavily with this & see the sense of it & are happy to have an opponent, but gradually you begin to question  The army installs control devices in your teeth  You have sex with an enemy spy & sympathize with the enemy & begin helping them  Your discovered & flee to the enemy who implant more control devices & send you back as a counter spy & you're caught again & implanted further etc  Your divided against yourself & sent again as a spy with hidden portions of yourself taking over when you are asleep & reporting in etc  Eventually you blow everyone up by disabling the shields during an attack  Your comrades from both sides drag your soul out of the grave & toss you into a volcano for betraying them  This is high tech with laser cannons, laser rifles with bayonets etc, the women have 4 breasts 

    TO UNITE IS NATIVE STATE

    52  To Control  - Frog People

    Environment  - pond with houses on stilts, much politics 

    Incident 2 location  - Caspian Sea,  Pyramid  - lake Nayassa, Africa

    Incident 2 scene  - Frog Person dumped into a volcano by a crowd

    >  The price of civilization is oppression

    >  To survive, succumb is to depend on the meekness of others

    Time  -- a water clock (a series of trays of water)

    Space  -- a village of floating cushions w/ sunshades + houseboats

    Energy  -- a tidal wave

    Mass  -- a vast cliff overhanging the lake  

    Trouble  -- slime monsters

    Details:  you are a frog person (manlike, with has hands, wears clothes, etc)  The frog people mostly live in & on the water although they have buildings on the shore too  (need to breed underwater, etc)  You control the pond by leading & manipulating the people & try to control other ponds as well   You perform 7 great deeds of control to get the people to work together to fight slime monsters, stop crime, build a dam, etc  The people wouldn't obey rules so you put through control helmets on them (supposedly on criminals but really on anyone who protests)  The helmets give headaches when they disobey orders or break laws or think bad thoughts about the state etc  Eventually you covertly aid the slime monsters to give you more excuses for more control etc  Your misdeeds are eventually found out & the people rebel & you chased & caught & divided against yourself etc  

    TO CONTROL IS NATIVE STATE

    Following, "To Judge", probably belongs with the 9th dynamic (some as "To Arbitrate"), kept here temporarily as a safety measure, see 9th dynamic

    ??  To Judge  - Giants, A Judge

    Environment  - courtroom, you make others divide against themselves for their crimes  You travel to villages of underpeople such as elves & fairies & hold court  Twist cases for your own gain

    Incident 2 location  -- Philadelphia,  Pyramid  -- Dublin, Ire

    >  The price of law is injustice

    >  To survive, succumb is to depend on the law abidence of others

    Time  -- courtroom clock

    TO JUDGE IS NATIVE STATE

    Dynamic_/dimension/ 3  Groups

    53  To Organize  - Clerk, Human

    Environment  - bureaucracy (everything happens inside), planets are being taken over & you do the paper work, eventually angry mobs storm the building & burn forms etc

    Incident 2 location  - London, Pyramid  - Portugal

    >  The price of order is frustration

    >  To survive, succumb is to depend on the uniformity of others

    Time  -- beeping computer signal (red flashing light on console)

    Space  - looking down at the cafeteria from a mezzanine  

    Energy  -- someone throws a basket of forms at the clerk desk

    Mass  -- endless ceiling high piles of forms

    Trouble  -- bull people

    Details:  the body type is hermaphrodite (bi-sexual)  Sex is used as an office hierarchy privilege, done to you by seniors & by you to juniors  There is a sort of 2D as well & the sex in the office is a source of upset  God is an administrative computer  The entire incident happens indoors  The exhilaration at the start is on putting order into everything & categorizing & airing it  Planets are being taken over & you handle all the paperwork  At start you organize 7 departments, creating new forms & procedures to introduce more order into the every growing piles of data  There are forms about forms  When you make mistake, the penalty is to pay tax & and form of this are endless & horrible  You inflict forms & lines & procedures on others & sometimes they starve & die online  There are bull people who wouldn't tolerate this and wreck things etc  Sinking downscale you become horrified & guilty but can't stop  Eventually angry mobs storm through the building & burn forms etc  Eventually you are caught and divided for your sins by the god computer  In the end you fall down an elevator shaft which opens into a big cavern in the basement that contains a volcano which leads down to hell

    TO ORGANIZE IS NATIVE STATE

    54  To Co-operate  - Robots

    Environment  - warring space stations in orbit (blue vs red robots), squarish robot bodies, cube heads

    Incident 2 location  - orbit,  Pyramid  - Detroit

    Incident 2 scene  - robot falling from sky into a volcano

    >  The price of agreement is obedience

    >  To survive, succumb is to depend on the obedience of others

    Time  -- sun moving across a space station

    Space  -- 2 large space-stations (wheels), a planet is high above (about 8 big platforms + ships & robots moving around)

    Energy  -- ship smashing into station & debris flying around

    Mass  -- large bundle of girders drifting into a bulkhead & crumpling it in a large loading dock (gravity less)

    God  -- computer

    Creator  -- octopus in tank of gas

    Dissolve  -- robots tossing others into a vat of boiling acid 

    Details:  you do 7 great projects working together with the other robots to build things & expand the station & fight the enemy robots etc  You're sort of team leader who gets others to work together but they get in each others way & you sacrifice & harm them for the sake of the project without regard to fairness or impact on the individuals (i.e. purely practical) The individuals become upset so you have reprogrammed (implanted) & also you pretend to be helping them but really (at first) are only working for the sake of the group  Later you become dis-illusioned & only work for yourself & and your own gain  Finally you want to overthrow society but can't because the other robots will destroy everyone  Your evilness is found out & you dragged before the computer God etc

    TO CO-OPERATE IS NATIVE STATE

    55  To Participate  - Mermaid

    Environment  - in ocean  Sex splits the tail & causes you to develop legs which is considered degraded & confines you to land  You do it anyway for the sake of participation & become debased & cast out 

    Incident 2 location  - Capetown, S Africa,  Pyramid  - bay in NE Lemuria

    >  The price of approval is self degradation

    >  To survive, succumb is to depend on the sympathy of others

    Time  -- moon swings (nighttime) above a mermaid on a rock at sea

    Space  -- undersea castle with glow fish swimming around etc

    Energy  -- ship crashing on the rocks

    Mass  --  heavy chest sinking in water with mermaids struggling & failing to pull it up

    Trouble  -- Centaurs on the deck of a ship

    God  -- giant statue of Poseidon half out of the water with a trident

    Details:  you participate in 7 great group activities  These include singing which compels human sailors to come & crash on the rocks where their stuff can be looted Your voice has magical powers & they are amplified by singing together with others  Sometimes a ship has centaurs instead of human sailors & they can resist your voice & have magic of their own & hunt you Finally you have sex with a human & your legs split open & your cast out & you participate with the other cast out mermaids on shore to sink ships but the centaurs come & catch you & drag you before Poseidon (god statue) who divides you against yourself etc  (maybe some errors it this?)  Thye mermaids big button is showing others how they've ruined her

    TO PARTICIPATE IS NATIVE STATE

    56  To Expand  - Mouse People - Railroad Engineers


    You engineer a vast railroad at the expense of everything else  You are in competition with others doing the same & you work your mice to death & are sentenced by the gods

    Incident 2 location  - Edinburgh,  Pyramid  - Philadelphia 

    >  The price of expansion is confusion

    >  To survive, succumb is to depend on the toil of others

    Time  -- RR clock tower over station

    Space  -- Trainshed

    Energy   -- locomotive in motion

    Mass  -- coaling tower dumping tons of coal

    God  -- looks like USA's Uncle Sam

    Trouble  -- a housefrau like dollbody, hypnotic beams shoot from eyes

    Details:  at start you organize 7 great projects You get them building railroads (British looking, red engines & competition has green engines)  Working to beat another company & be larger  Eventually you do too many overts and overexpand and it's all too complicated and everyone works too hard  Doll people object to your expansion etc  You work the mice to death  They revolt etc 

    TO EXPAND IS NATIVE STATE

    Dynamic _/dimension/ 2  - Sex, Family

    57  To Reproduce  - Insect People

    You are one of the bug eyed insect people that reproduce by injecting eggs into paralyzed hosts  Walks on 2 legs & has 4 hands  Space traveling  Swoop down on planets (a bit like 5th invader)

    Incident 2 location  - Calcutta,  Pyramid  - Buenos Aires (ural mountains?)

    >  The price of expansion is detestation

    >  To survive, succumb is to need bodies of others

    Time  -- Wristwatch on wrist of an insect body

    Space  -- insect invaders swooping down on a valley 

    Energy  -- Gorillas with laser cannon blast down a clip ( insect invaders are at top of cliff)

    God  -- a stone spider

    Trouble  -- Gorilla people

    Details:  at start you swoop down as part of an invader force against 7 planets where you inject eggs into the natives (various body types)  You come down from orbit riding prone on a small torpedo shaped device with handlebars  Your wings can support you in the air briefly and but tire rapidly  There is a tremendous 'high' about populating all of the universe with your own species  As a male, your sexual organs draw eggs out of the female & fertilize & hold them (where they build up pressure) until you can inject them into a host  Some of the peoples you attack are high tech  There are laser armed gorilla people who object to being egg victims  They give you much trouble & get you in the end  You begin to realize that your whole life is an overt but you can't stop  Eventually the gorillas burn off your wings & drop you in a volcano etc  

    TO REPRODUCE IS NATIVE STATE

    58  To Satisfy  - Caveman

    Environment  - stone age (see Hits of Man), much sex, rape, breaking women's legs to keep them from running away, infidelity, etc

    Incident 2 location  - Peking,  Pyramid  - France

    Incident 2 scene  - caveman jumping in a volcano

    >  The price of pleasure is to sin

    >  To survive, succumb is to depend on others for pleasure (fulfillment?)

    Time  -- caveman by cave overlooking a valley with shadows creeping

    Space  -- looking down at valley from rocks

    Energy  -- caveman bashing head of mammoth with club

    Mass  -- a great rock

    Crush  -- arm sticking out from under body of a mammoth

    Trouble  -- elves

    Details:  at start you are master of the land, hunt mammoths, kill bears, etc  There is much sex, all the woman want you but each wants to keep you for themselves  At start there are 7 women who you mate with successfully and then things begin deteriorating  One woman drives off all the others  You want one from a different tribe who isn't interested in you & you break her leg to keep her & then regret it etc  There are also elves  You steal elf woman & rape them, chase them through their caves  But elves strike you with magic bolts etc  Finally they catch you & take you before the statue of the mammoth god who divides you against yourself  Eventually no female wants you, you can't kill game, & the elf women throw stones at you  Finally they roll a bolder at you & you die & are buried in a cave where fire demons drag your soul deeper into the caves which leads into a volcano & down to hell

    TO SATISFY IS NATIVE STATE

    59  To Join  - Cat People

    Environment  - a neo-modern (cubist) city of flying (levitating) cat people crazy for sex  Have endless kids & throw them out or kill them until robots come & force you to feed them  (kids eat your breasts which grow back, but its painful)  You betray lovers turning them in to the robots etc

    Incident 2 location  - Orleans,  Pyramid  - Baghdad

    >  The price of love is betrayal

    >  To survive, succumb is to depend on the lusts of others

    Time  -- sun swings over a cubist city with flying cat people

    Space  -- cat person floating in air over ocean

    Energy  -- cat person levitating

    Mass  -- a great iron chest which falls & crashes through the floor

    Trouble  -- robots

    God  -- Earth Mother statue

    Details:  you are a cat woman who is exilarated about sex You have 7 wonderful 2Ds  When you have kids you bash their heads in or throw them out to starve  Then robots come & explain that your supposed to let the kids feed on you & they enforce it as a law  each litter bites you & scars you all over & (the breasts are nubs to be eaten) You violate laws, kill kids, engage in sexual abuse, fight robots, etc  Also you betray your lovers turning them over to the robots when they give you problems etc  The robots catch you & haul you before earth mother god (giant human like statue with dozens of arms & breasts & endless kids of many types in its arms)  It hits you with a beam that divides you against yourself  They release you and you grow old and ugly, no males will join with you etc  You jump off a building & find you can't levitate anymore & smash to the ground & die  The robots scrap up the body & put it in a drawer in a mausoleum & lock it electronically so that your soul can't get out  Then devils drag your soul out (you try to stay in) & haul you out to sea & throw you into a volcano sticking above the surface  Inside, the souls of all the children you killed torture you with painful degraded sexual sensations

    TO JOIN IS NATIVE STATE

    60  To Care For  - Bird Girl


    You protect the forest & strangle trappers etc 

    Environment  - a forest of giant trees 

    Incident 2 location  - Alcopoco, Mexico,  Pyramid  - Niger/Chad, Africa

    >  The price of caring is grief

    >  To survive, succumb is to depend on the suffering (?) of others

    Time  -- birdgirl on the porch of tree house watching the sunset

    Space  -- birdgirl on giant tree branch looking at forest valley

    Energy  -- Bird girl flying hard up to the top of a clip

    Mass  -- rock promontory jutting out over valley (& starting to crack off)

    Trouble  -- snake people (engineers)

    Details:  you are in a forest of ferns & trees with dinosaurs etc & snake people who build things  You have 7 families of children including your own & other types of creatures who you care for with great pleasure & successs  They spread through the forest  You also care for other children such as dinosaurs etc but they all fight & hurt each other although they love you  You try to make everyone stop fighting but they resent this  The snakes enslave others & build vast structures & cut down trees & you interfere & they hurt you  You try to stop aeveryone from doing anything & begin killing anyone who moves (all for good reasons) & you wouldn't let anyone live their own lives & begin implanting people not to fight etc  You like a god to the various children at first but them you become an oppressor  At one point, the snake people promise to stop the fighting (by enslavement) and so you help them, but they betray you Eventually the children catch you & turn you over to the snakes who haul you before the snake god (a creature in a bottle) who divides you against yourself

    TO CARE IS NATIVE STATE

    Dynamic_/dimension/ 1  - Body

    61  To Feel  (To experience the feeling of being alive, also could be translated as "To Live")  - Bears


    Environment  - snow covered forest, these are pretty much real bears, not bear people, you offend the spirit guardian of the forest by making mess, also hunters chase you (fox people with rifles)

    Incident 2 location  - Canton, China,  Pyramid  - Green Bay, Wisc

    >  The price of sensation is pain

    >  To survive, succumb is to depend on the others for sensation

    Time  -- sun swings over snow covered forest

    Space  -- snowy mountain slope

    God  -- statue of forest god (treelike man)

    Difficult  -- bear trying to catch fish

    Trouble  -- Hunters (fox people)

    Details:  at start you are the master of all your survey, experiencing 7 incidents of wonderful feelings including climbing trees, scaring other animals, sex, catching fish, eating honey, etc  But you mess up things etc & think its a lot of fun etc  It gets cold & you hibernate, bees sting you etc  You offend the guardian of the forest by making so much mess, and hunters (fox people with rifles) chase you  there are tree people (trees with faces) & you torture them with fire , you also burn down part of the forest  The tree god catches you (in his spirit form) and takes you to his alter & divides you against yourself  Now everything is terrible & you age etc  Then the hunters kill & skin eat you & bury the bones  You can't get out of the grave because they build a magic cairn over it to keep you in  Plant devils come & drag your soul off to hell

    TO FEEL IS NATIVE STATE   

    62  To Replenish  - looks sort of like an Old Arab

    Environment  - desert & mountains  Lots of stealing from Arab camp & from robots, much need to rest

    Incident 2 location  - Jerusalem,  Pyramid  - Shanghai, China

    >  The price of motion is tiredness

    >  To survive, succumb is to depend on the creations of others

    Time  -- sunset in the desert

    Space  -- siting on rocks looking at sand

    Energy  - hurling a spear

    Mass  -- the mountains

    Trouble -- spider people

    Details:  you are sly and crafty and ride around with great exilaration and take what you want  There is treasure in the mountains and you find it and steal it  You do 7 great thefts to replenish the tribe's coffers  Then, sinking downscale, you develop considerations on taking others things and using others energy and get tired etc  You stumble on a robot base in the mountains and steal from them and get in trouble  Eventually the spider people (invader's who own the robots) catch you and take you before their computer god who divides you against yourself  Then you age rapidly and totter about as the old man of the mountains & die etc  

    TO REPLENISH IS NATIVE STATE

    There might be some errors in this  Its possible that the goal is "To Survive", and that it comes between "To Eat" and "To Endure"

    63  To Eat  - Tiger


    Environment  - jungle, eating monkeys, chased by natives, sacrificed to the monkeys gods (stone statutes)

    Incident 2 location  - Kenya,  Pyramid  - S. India

    >  The price of energy is guilt

    >  To survive, succumb is to depend on the energy of others

    Time  -- sun swings over tiger eating monkey on hill above jungle

    Space  -- Tiger looking over plane

    Energy  -- tiger leaping between rocks

    Mass  -- tiger watching natives struggling to lift a water buck

    God  -- giant statue of a monkey

    Trouble  -- natives (see Tiger symbols platen for full list > http://decoder.moy.su/index/symbols/0-49)

    Details:  you're the tiger in the jungle  You eat 7 monkeys with great gain in strength and aliveness  Gradually you deteriorate, having trouble with natives, elephants, rhinos, etc  Finally the natives capture and cage you and haul you before the monkey gods who divide you against yourself and then you age and starve, struggling in the jungle  You die and the natives dance on your grave so that you can't get out  Then devil birds come and carry your soul off to the hell in a volcano

    TO EAT IS NATIVE STATE

    64  To Endure  - Pyramid

    Environment  - desert  You are a stationary pyramid (3 sides with 1 eye in each, one eye for sex & sensation, 1 for blasting things with energy, & 1 for hypnosis/control)  You're a god similar to the statue in "To Create" but immobile & need people to care for the pyramid  There is a space opera city in the distance & you hypnotize the people in it to serve you until they destroy you

    Incident 2 location  - Egypt,  Pyramid  - New York

    Incident 2 scene  - the ground cracks beneath the pyramid and it falls into the fires of the Earth

    >  The price of endurance (or persistence or havingness?) is to be weighted down

    >  To survive, succumb is to depend on the care of others

    Time  -- sun swings over pyramid (with eye)

    Space  -- desert (city in distance)

    Energy  -- beam coming out from pyramid

    Danger (fear)  -- spaceship approaching the pyramid

    Trouble  -- an old man with a staff

    Hurt  -- sandstorm abrading the pyramid

    Pain  -- beam from ship knocks off bricks from pyramid

    Control  -- eye of pyramid shoots beam into a one eyed man

    Excitement  -- a space opera type city

    Influence  -- a beam from the pyramid embraces the city

    Details:  you are a sort of god (like the statue in "To Create"), but you are immobile  You permeate the nearby city and the people (Egyptian like but the headdresses are part of their heads) come to worship you  You hypnotize rulers etc and play games with the people, using them like toys  At first you help the city (do 7 wondrous deeds, resolving conflicts etc), but eventually you're just an evil influence  There are other pyramids  You can intertwine your sensation beam with them for sex but its very shallow  All feeling is slightly numb & heavy except for pain which is very worrisome  As parts of the pyramid crumble, you hypnotize people to rebuild & fix it  You come into competition with another pyramid on the far side of the city & the 2 of you start a civil war hypnotizing the people against each other  Eventually you get the people to destroy the other pyramid and you know it is possible to die  A prophet comes who is immune to your hypnosis (blind) and he calls down the sky gods (giant man shaped spirits) who come down & divide you against yourself  The people cease to worship you and you decay & die & are buried by sand & eventually you're thrown into hell in a volcano

    TO ENDURE IS NATIVE STATE 

    Penalty Universes are not full without assessment of negative goals!  

    Check full list on Xover >  http://decoder.moy.su/index/xover/0-65 

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