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  • Welcome, Guest · RSS 11.12.2016, 01:17
    WORDS AS CODES or END-WORDS


    PROZAC  RITALIN  PAXIL  EFFEXOR  ELAVIL  FOCALIN  ZOLOFT  DESIPRAMINE  CONCERTA  AMBIEN  WELLBUTRIN  ADDERALL  GELEXA

    EUSSHU (Universaly recognized language?)
    (materials in preparation - admin)

    GOBBLEDYGOOK -- "nonsence"


    FILBERT ON CLEARING COURSE (from Excalibur revisited)

    (releasing implants, hypnotic commands and their influences - admin)

    The next level the Preclear takes is Clearing Course (CC)  What happened on this was back on September 3, 1965, L Ron Hubbard picked 42 people to research these materials since he insisted that he was Clear and didn't have a Reactive Mind  His had all just blown apart one day and he couldn't find the significance of it  Of course, he had a stuck needle, had trouble getting in and out of bed, and so forth, but he didn't want to talk about any of these things Anyway, he simply issued these materials to 42 people which was  not really a broad mix of society  They were not really scientific people  They started researching out the content of the Reactive Mind  So, his remarks that he rose above the Bank and never agreed to have a Bank, that a listed in a number of his works and in the bulletin "Keeping Scientology Working", are completely fraudulent

    The Bank that they discovered, were plotting out, and working off in writing up their plots, was quite wrong  At the time I made four suggestions to one of the key researchers and those four suggestions were adopted  other factors were going on at the time  I simply withdrew from the project, because the plot they were drawing was so incorrect  The End-words were remarkably correct, but the rest of it was not  It was close enough to produce some positive case gain  So, that was the CC that was developed at St Hill between the September 3, 1965 and February 4, 1966 

    In doing a CC you have to educate the hell of your PC, and go over a lot of material with him You would word clear a "GPM", again; a "Reliable Item" which is an Item of of a GPM that the PC is stuck in,; a "Crossover" a middle of GPM where a person ceases to be for the original Goal and starts to be against it  You need to word clear "Implant" and the best way to clear that is: as apainful and forceful means of overwhelming a Being with artificial purposes or false concepts in a malicious attempt to to control and suppress him  You need to clear an "Implant GPM"  Another definition of an Implant is as an electronic means of overwhelming a Thetan with a significance  A third definition of an Implant is an unwilling and unknowing receipt of a thought an intentional installation of fixed ideas contra-survival to the Thetan  So, then you clear an "Implant GPM" as an implanted Goals-Problems-Mass  A definition of that is an electronic means of overwhelming a Thetan with a significance using the mechanics of the actual pattern of living to entrap a Thetan to enforce obedience to behaviour patterns  Go over that real good so that your Preclear really understands it 
    Then you go over "Implant Goals", and that is an implanted goal that the Thetan himself has not decided upon, but which has been induced in him by overwhelming force or persuasion  Then, you clear that an incident is an experience related by same subject, location, perception, people; it takes place in a short or finite period of time; such as minutes, hours, or days  Mental image pictures are of such experiences  So, you define that incidents are on a Time-track, then you can reffer the PC to those pages 80-81 in Dianetics Today to where they would understand what timeless charge is, overwhelming charge, in other words, the primary Reactive Mind  Then, you would indicate that on the CC they will be erasing, not only incidental charge, but the timeless charge that resulted from that and the that GPMs float timelessly, these implanted ones

    Words Code's List >  http://www.cs.cmu.edu/afs/cs/user/lsl/Nice/Urdu-MT/code/Tools/Transliterator/merged.hist 


    CLEARING COURSE

    Date(s) received are either: 2,112,987,634,415  years ago, or about 75 million years ago (74,947,612 plus or minus 312 years) or both  The date is not crucial, as there were many implanted dates placed on the Implant in the Implant
    The incident starts with a light, center to the right, video screen to the left  Then, "There is nothing more lowly or vile or undeserving to exist as you"  Then, about 10 more sentences of invalidation, closing with "Therefore we will educate you so you will never harm again..."

    Fear sensation

    Rush toward central light (6-8) seconds, 3" in diameter, 18" tall, with ones space occupancy about 3/4" in a bubble down the light one goes  Awareness of hundreds before and behind  Not wanting to go or to be here   
    Slamming sensation from light energy down to lower room

    The incident and the Clearing Course is summarized as follows:

    >  Opening light

    >  1sy GPM

    >  Light ahead and on one (50 ERG lights)

    >  2nd GPM, etc, throught 5th GPM (A)

    >  Flood of pictures (11/second) for 8-10 seconds (B)

    >  Then: Objects (squares, cubes, triangles, circles, rectangles, U's, arrows) coming at high velocity for 5 sec (C)

    >  Then, a light ahead (flash), but not on one


    THIS IS A SERIES

    Then 2nd series of 6th through 10th GPMs followed by ABCD, flood of pictures through aethetic waves and so forth for 10 series for 5 GPMs each for 50 GPMs total
    Each GPMs has 18 lines as follows  The only difference in the 50 is that each one has a different End-word  The verbs and adjectives are identical in each GPM  There is a zap as each Item is passed thru and ones goes left to right down it, to line 4 right, then line 5 right, then line 6 right, then line 6 left, then left to right to the end as indicated by the numbered arrows

    The 1st GPM is printed verbatim


               LEFT SIDE                                                    RIGHT SIDE

    1  To create present       affinity                              To destroy present      affinity                                     
    2  To create perfect        affinity                              To destroy perfect       affinity
    3  To create perceivable affinity                              To destroy perceivable affinity
    4  To create ideal          affinity                               To destroy ideal          affinity
    5  To create counter      affinity     --------------->     To destroy counter      affinity
    6  To create altered       affinity     <---------------     To destroy altered      affinity
    7  To create real           affinity                               To destroy real           affinity
    8  To create not            affinity                               To destroy not            affinity
    9  To create absent       affinity                               To destroy absent       affinity


    --------------->  -  Crossover ('death')

    .                   .   

    <---------------


    Buttons can be used to release charge such as: "On the Goal has anything been resisted, invalidated, challenged"?

    The end-words in the Bank of the 50 GPMs are (order is exact):

    >  1st series    AFFINITY, COMMUNICATION, REALITY, UNDERSTANDING, BEINGNESS
    >  2nd series   DOINGNESS, HAVINGNESS, EXPERIENCE, KNOWINGNESS, CONTROL
    >  3rd series    RESPONSIBILITY, THETANS, MINDS, BODIES, IDENTITIES
    >  4th series    SEX, GROUPS, MANKIND, LIFE FORMS, PHYSICAL UNIVERSE
    >  5th series    SPIRITS, GODS, UNIVERSES/NON PHYSICAL, DEPARTURES, CLEAR ANALYTICAL MINDS
    >  6th series    REACTIVE MINDS, GOALS, PROBLEMS, MASS, MATTER
    >  7th series    ENERGY, SPACE, TIME(S), PICTURES, LIFETIMES
    >  8th series    GAMES, HARM, SURVIVAL, BEAUTY, SANITY
    >  9th series    DECENCY, TRUTH, AWARENESS, INDIVIDUALITY, CO-EXISTENCE
    >  10th series  MAGIC, CONFUSION, STABLE DATA/CERTAINTIES, DEATH, LOVE

    A person runs this as much of this as is necessary untill the whole Bank unmocks for them  They generally don't have to run all the Items  I have never seen a Preclear go beyond running the 26th GPM line 1A which is "To create prevent reactive minds"  The majority of the Scientology churches activities is acting out line 5B of "clear analytical minds" which is the 25th GPM, the dstroying counter clear analytical minds  So, after that whole Bank erases you have a real Clear on your hands  They have attained the state of freedom from the inability to be at cause over mental matter, energy, space and time on the 1st dynamics
    \cut\
    Jeff, Filbert - Copyright 1982, Geoffrey Filbert

     
    END-WORDS (as per Geoffrey Filbert: Excalibur Revisited  Chapter on OT level 2)

    BB GPM (Goal Problem Mass) END-WORDS

    The first 150:

    LIFE, GROWTH, NEEDS, SECURITY, AWARENESS, PERCEPTION, IDEAS, AWARENESS, CONSCIOUSNESS, DREAMS, DUPLICATION, IMAGINATION, TRUTH, LOVE, SUBSTANCE, MATTER, SURVIVAL, COMMUNICATION, DIFFICULTIES, DESTRUCTION, EVIL, UPSETS, DISCONNECTION, HABITS, AUTOMATICITY, REACTIONS, REACTIONS, CAUSES, EFFECTS, POWERS, SOURCES, DRAMATIZATION, CLARITY, ORIENTATION, CONFRONT, SELF-DETERMINISM, CERTAINTY, KNOWINGNESS, SELVES, PERSONAGES, PERSONALITY, OTHERS, UNIVERSES, THE PHYSICAL UNIVERSE, INTENTIONS, OVERTS, MOTIVATORS, FLOWS, RIDGES, DISPERSAL, EMOTIONS, MISEMOTIONS, ACTIONS, WITHHOLDING, PICTURES, MEMORY, CONSCIOUSNESS, MORALITY, RELIGIONS, GODS, DEVILS, BEINGS, HIERARCHIES, GOVERNMENTS, WORKERS, JUNIORS, PETS, SENIORS, GAMES, ENTERTAINMENT, HONOR, IDENTITIES, BODIES, HISTORIES, SYMBOLS, PLAYERS, PIECES, DEMONS, MAGICIANS, ART, LAWS, EDUCATION, SERVICE, HELP, EXCHANGE, MONEY, SEX, FEMALE BODIES, MALE BODIES, DOLL BODIES, ROBOT BODIES, THETA BODIES, SEX, MARRIAGE, CHILDREN, LOVE, HOMES, JOBS, WORK, EFFORT, CONSERVATIUSM, GROUPS, INSANITY, PURPOSES, SACRIFICE, WORSHIP, SUBJUGATION, LIMITATION, WILL, MANKIND, HUMANS, ANIMALS, ENVIRONMENT, ORDER, CONCURRENCE, DEFINITION, IDENTIFICATION, ILLUSION, MATERIALITY, SPIRITUALITY, ENERGY, SPACES, VIEWPOINTS, TIME, PAST, PRESENT, FUTURE, URGES, IMPULSES, HATE, POPULARITY, INTEGRITY, THINGS, PEOPLE, IDEAS, THOUGHT, INTELLIGENCE, ADMIRATION, PERFECTION, DECENCY, HONESTY, SINCERITY, OBLIGATIONS, ALTERNATIVES, DICHOTOMIES, AS-IS-NESS, WILLINGNESS, ARTICULATION, REPETITION, DEATH

    Then, there is a series of explosions and pictures of Thetan (being, IS-BE - admin) returning for a between lives Implant and taking a new body ***

    Then the rest of the GPMs:

    OWNERSHIP, HOSPITALS, BABIES, CONQUESTS, TRUTH, AWAKING, IDENTITY, TOGETHERNESS, SOCIALITY, BROTHERHOOD, REWARDS, PUNISHMENT, EXISTENCE, LIFETIME, STRATEGY, OPPOSITION, CO-EXISTENCE'S, ABSENCE, ***, LONGEVITY, MONEY, AGREEMENTS, OPTIMUM SOLUTION, ENEMIES, WARS, ENTRAPMENTS, IMPLANTATION, HYPNOTISM, DRUGS, PAINS, SENSATION, SIGNIFICANCE'S, MASS, STUDY, LEARNING, ENDURANCE, OPERATING THETANS, THOUGHT CONTROL, HOPE, FAITH, HUMANITY, CARING, MARRIAGE, PARTNERS, PARTNERSHIPS, SUCCESS, DISTURBANCE, INHIBITION, ENFORCEMENT, DESIRES, CURIOSITY, STEWARDSHIP, PARENTS, CHILDREN, INVALIDATION, SUPPRESSIONS, OTHER-DETERMINISM, SICNESS, DISEASE, ROMANCE, RHYTHM, UNCONSCIOUSNESS, VIRTUE, SPIRALS, CYCLES OF ACTION, OPPRESSION, OBJECTIFICATION, MOCK UPS, HUMOR, INTEREST, INEQUITY, POINTS, FAMILIARITY, SUBSTITUTION, WASTE, ATTACK, ABHORRENCE, DOMINATION, SLAVERY, DESERTION, ESCAPE, ACTUALITY, APPARENCY, MICROCOSM, MACROCOSM, MOCK UPS, RAREFACTION, TRACTION, PRESSING, OBSERVATION, MASSING UP, DEPARTURES, LOSS, OBJECTIONS, VALENCES, VIAS, COMPULSIONS, OBSESSIONS, AVOIDANCE, IGNORANCE, INNOCENCE, FALSITY, SUPPOSITION, OBEDIENCE, VANISHMENTS, ALTERATION, RESPONSIBILITY, FEELINGS, STOPS, STARTS, CONSUMPTION, BEINGNESS, HAVINGNESS, DOINGNESS, DECISIONS, POSTULATES, MYSTERIES, PRETENCES, CONTROL, REASON, LOGIC, ART, JUSTICE, CO- OPERATION, WORK, DEATH AS A BODY, SLEEP, EXTERIORIZATION, FEELING OTHERS, MOTION, SERENITY, SELF, MOTION, OTHER BEINGS, NOW, ABILITY, CONFRONT, FREEDOM, OVERSELF, MOTIONLESSNESS, PERCEPTIONS, BLACKNESS, RANDOMITY, CONSIDERATION, WORDS, RESULT, LOCATION, FORM, STUPIDITY, FRIENDS, OPPONENTS, COPY, MY UNIVERSE, OTHERS UNIVERSE, OUR UNIVERSE, DESTINY, FATE, FORGETFULNESS, REMEMBRANCE, CREATIONS, CHARGES, MATRIX, MACHINERY, DECLINATION, BLANKNESS, NEVER WAS, ETERNITY, FAREWELLS, OBSCURITY, OBLIVION

    Running out the first 5 uniformly produces the OT (Operating Thetan - admin) II state; of the ability to confront Whole Track  I have never had to extend (nor know of anyone who has had to extend running the other Items), but as a matter of record, I thought I would include them as other things that could be run  The person R3Rs out the first 4 incidents  They use the Repeater Technique (repeating the Items till they no more 'reads' and loses the 'charge' - admin) on the 5th (as they did on the CC), just spotting the Goal (of Goal Problem Mass - admin) and getting all the charge off of this implanted Bank  It is what society dramatizes  Probably 98% of what is going on in society is simply an act out of this particular Bank  This whole Bank will normally erase on the PC between the 16th and the 50th GPMs  If they have to go ahead and 372 of them, well fine  I have never seen a PC run beyond "concurrence"  Thus, they attain state of OTII So, then you take an attestation on that they have gained the ability to confront the Whole Track and they have gotten freedom from their inability to confront the Whole Track  Usually, they can see the whole thing  Your key way of knowing if this is properly done is that they will exteriorize with very excellent perception, never again play these gaimes in society, and they will see that that is what society is tottaly into  Now, they go to OT III


    BB GPM line-plot:


    TO CREATE**********TO NOT CREATE**********
    TO EXPERIENCE**********TO NOT EXPERIENCE**********
    TO PROTECT**********TO NOT PROTECT**********
    TO HAVE**********TO NOT HAVE**********
    TO RESIST*********TO NOT RESIST**********
    TO INVALIDATE**********TO NOT INVALIDATE*********
    TO CHALLENGE**********TO NOT CHALLENGE**********
    TO SUPPRESS**********TO NOT SUPPRESS**********
    TO ABANDON**********TO NOT ABANDON**********

    FOR EXAMPLE:

    TO CREATE LIFE   >.<   TO NOT CREATE LIFE
    TO EXPERIENCE LIFE  >.<  TO NOT EXPERIENCE LIFE
    TO PROTECT LIFE  >.<  TO NOT PROTECT LIFE
    TO HAVE LIFE  >.<  TO NOT HAVE LIFE
    TO RESIST LIFE  >.<  TO NOT RESIST LIFE
    TO INVALIDATE LIFE  >.<  TO NOT INVALIDATE LIFE
    TO CHALLENGE LIFE  >.<  TO NOT CHALLENGE LIFE
    TO SUPPRESS LIFE  >.<  TO NOT SUPPRESS LIFE
    TO ABANDON LIFE  >.<  TO NOT ABANDON LIFE
    \cut\


    \uncut\
    Incidents to be erased:  (run only as many as are necessary for EP of OT II)

    >  Arrow shot through one in space

    >  Dancer (will either be around the campfire or in a palace)  Pole (will either be bounced back and forth between two poles or stuck to on one trying to get off, or a barbershop pole going up and down)

    >  Cave incidents  Triangle Implants with dummy, apparently live, with you flowing Clearing Course type Goals at the dummy you think is a real person  Dummy is to the front of you, emitter of Goals is begind you, and implanter is to the left  It opens with "For 2 and 1/2 years I have lived with you ..."  These Clearing Course type Goals you thought you implanted into another: the BB GPM (see above BB GPM End-words - admin)

    The above uniformity produce an OT II EP
    If the EP is not attained, extend with running:

    >  BEAR GOALS
    >  CARGO IMPLANTS
    >  AIRCRAFT DOOR IMPLANTS
    >  HELATROBUS IMPLANTS
    >  GORILLA GOALS
    >  9-FLOW IMPLANTS
    >  PICTURE IMPLANTS
    >  RELIGIOUS IMPLANTS 12,000 BC to E level
    >  BANK SNATCHING MAGIC TRACK 
    >  1st PICTURE INCIDENT WITH EARLIER BEGINNING FOR CODE OF HONOR VIOLATION

    >  1st BREAK OF CODE OF HONOR

    \cut\



    WORDS USE AS CODES/MEANINGS/COVERT-MEANINGS

    (These examples are not necessary codes or en-codings of given words - admin)

    A

    Anu Dam > Adam,  Anu (worker), Dam (mine), AnuDam -> "worker in mines"

    Alcyone - Al-see-ahnee


    B


    C


    D


    F


    FAT > File Allocation Tables

    G

    Gabriel > name of Orion fleet


    H

    I

    J

    K

    L

    M

    MASS<MEANING>MYSTERY or MYSTERY<MEANING>MASS or MASS meaning MYSTERY or MYSTERY meaning MASS
    \uncut\
    The pyramid is alleged to be symbol of "wisdom"  However, the "wisdom" of the "Old Empire" on planet Earth is intended to operate as part of the elaborate amnesia "trap" consisting of MASS, MEANING and MYSTERY  These are opposite to the qualities of an Immortal Spiritual Being which have no mass, or meaning  An IS-BE (spirit, being - admin) "is" solely because it thinks that it "is"

    MASS represents the physical universe, including objects such as stars planets, gases, liquids, energy particles and tea cups  The Pyramids were very, very solid objects, as were all the structures created by the "Old Empire"  Heavy, massive, dense, solid objects create the illusion of eternity  Dead bodies wrapped in linnen, soaked in resin, placed inside engraved golden coffins and entombed in with Earthly possessions amid cryptic symbols create an illusion of eternal life  However, dense, heavy physical universe symbols are the exact opposite of an IS-BE  An IS-BE has no mass or time  Objects do not endure forever  IS-BE "is" forever

    MEANING  False meanings prevent knowledge of the truth  The pyramid cultures of Earth are a fabricated illusions  They are nothing more than "false civilizations" contrived by the "Old Empire" mystery cult called the Brothers of the Serpent  False meanings were invented to create the illusion of a false society to further reinforce the amnesia mechanism among the inmates of the Earth prison system

    MYSTERY  is built of lies and half-truths  Lies cause persistence because they alter facts which are comprised of exact dates, places and events  When truth is known, a lie no longer persists  If the exact truth is revealed, it is no longer a mystery 
    \cut\

    Michael > Mi - Chael (fleet of craft, that used to patrol the northern hemisphere of the Earth, when Orion group was here in full force - admin)

    N

    O

    P

    S
    SATURN > STUR


    R

    T

    U

    V

    W

    X

    Y

    Z

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